Research
Ko, M., Oh, G. and Ryu, T. (presentation and proceeding) A Study of New Gameplay Based on Brain-Computer Interface Digital Games Research Association Conference 2009, London, UK, September 2009.
Ryu, T. (article) Die Alternative Zum Abo Micro Transactions GameStar/dev (IDG Media Group) February 2008, pp. 49-53.
Ryu, T. (featured article) Purchasing Power Game Developer (CMP Media) December 2007, pp 9-14.
Ryu, T., Oh, G. (presentation and proceeding) Game Design on Item-Selling Based Payment Model in Korean Online Games Digital Games Research Association Conference 2007, Tokyo, Japan, September 2007.
Ryu, T., Oh, G (article) Game Design Based on Micro-transactions in Online Games The Journal of Game Industry and Culture (Korea Advanced Institute of Science and Technology Press), October 2006.
Ryu, T. (presentation and proceeding) A Study on Efficient Loading Process in a Game from a Perspective of Game Design Korea Game Society Conference 2006, Seoul, Korea, January 2006.
Book Chapters
Ryu, T. (in progress). “Racing games”, “Minoru Arakawa” In Mark J .P. Wolf (Ed.) Encyclopedia of Video Games.
Books
Ryu, T., Kim, I., Mobile Game Programming on WIPI
Daerim Publishing, Korea, 2005
Ryu, T. Technology of Game Design
Daerim Publishing, Korea, 2004

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